We are quiet

We are havoc

Stacked clay and glass forms in the Quiet Havoc studio

Quiet Havoc is a 3D and motion studio on the Rotterdam docks. We design objects that do not exist yet and give them weight, light, and a reason to move. Every brief begins on a clay table and ends as a render you want to reach into, tactile, cinematic, and a little stubborn.

We make launch films, object libraries, title sequences, and browser worlds for labels, makers, and the odd hardware company. Nine people, one render farm, no account managers. We like briefs that arrive slightly broken and leave the studio slightly impossible.

Portrait of Saskia Brandt, creative director

Saskia Brandt

Creative director and keeper of the clay table. Sketches every object by hand first and will defend an ugly thumbnail to the end.

Portrait of Tomas Ivel, 3D lead

Tomas Ivel

3D lead and simulation tamer. Spends half his week setting up liquid metal and the other half convincing it to sit still.

Portrait of Wren Okafor, motion director

Wren Okafor

Motion director and frame counter. Can make a rubber cube feel heavy, nervous, or in love using nothing but easing.

Portrait of Mattias Hool, creative technologist

Mattias Hool

Creative technologist who ships renders to the browser. Writes shaders at dawn, avoids meetings, and names every branch after a fish.

Portrait of Margot Navarre, executive producer

Margot Navarre

Executive producer and calm centre of the storm. Keeps the render farm fed, the clients briefed, and the studio home by seven.

Hands at Work

Portrait of Saskia Brandt, creative director

Saskia Brandt

Creative director and keeper of the clay table. Sketches every object by hand first and will defend an ugly thumbnail to the end.

Portrait of Tomas Ivel, 3D lead

Tomas Ivel

3D lead and simulation tamer. Spends half his week setting up liquid metal and the other half convincing it to sit still.

Portrait of Wren Okafor, motion director

Wren Okafor

Motion director and frame counter. Can make a rubber cube feel heavy, nervous, or in love using nothing but easing.

Portrait of Mattias Hool, creative technologist

Mattias Hool

Creative technologist who ships renders to the browser. Writes shaders at dawn, avoids meetings, and names every branch after a fish.

Portrait of Margot Navarre, executive producer

Margot Navarre

Executive producer and calm centre of the storm. Keeps the render farm fed, the clients briefed, and the studio home by seven.

Rendered

Misbehaved

Inflated

Tactile

Part of the circuit

Quiet Havoc belongs to Loose Ends, a circuit of small studios trading rigs, renders, and favours across six harbour cities.

Send us your reel

The Back Room

Behind the render farm sits a table of clay, wire, and failed prototypes. Every object we make is squeezed by hand before it is ever modelled.

If a frame looks too perfect, we dent it, scuff it, and let the light fall a little off centre, just enough to feel real.

Read our method